◆ Demo-verified · live build checked Oct 2, 2026

Cloudbreaker Relics Guide

Relics are run-defining modifiers found while exploring. In the demo they can grant damage, healing, Overcharge utility or speed, but placement is a commitment because relics cannot be freely moved after installation.

Quick answer

Relics are run-defining modifiers found while exploring. In the demo they can grant damage, healing, Overcharge utility or speed, but placement is a commitment because relics cannot be freely moved after installation.

Cloudbreaker Relics Guide visual
Custom guide schematic. Not presented as a gameplay screenshot.

Think before placing

The tutorial explicitly warns that relic placement is permanent for the run. Put them in dead space or in positions that preserve future weapon connections.

Damage relics

Demo footage shows ranged and melee amplification effects, plus proximity-based damage that grows when enemies are close.

Recovery relics

A level-up repair relic appears in footage and restores ship health when the player levels, turning XP collection into sustain.

Overcharge relics

Charge Siphon attracts Overcharge motes, reducing the risk of leaving healing resources in dense enemy packs.

Speed relics

Energetic-style speed effects can scale movement with energy-type parts, useful when a heavy grid makes the ship feel sluggish.

Live-build note: Cloudbreaker released on September 15, 2026, and Build 1.0.1 (September 17) cut Scrap island payouts to 15–45 to fit current upgrade costs, Build 1.0.2 (September 19) delivered Steam Deck and high-resolution performance work, Build 1.0.3 (September 22) fixed the controller double-press, mission part counts and the upgrade-drawer preview bug, and made the game start in controller mode on the Steam Deck, and Build 1.0.4 (September 29) stopped Firing Line from slowing or shrinking parts that face away from it and cut chained Shield regen boost to 0.5. Anything still labelled as demo-sourced is being rechecked against the live build.
Sources: Official Steam store · Build 1.0.4 notes · live-build facts checked Oct 2, 2026 · long-form demo gameplay reviewed Sep 13, 2026